Is he also right about the Demacian aristocracy, or is he just an accelerationist with no brakes? Time will tell. The end result is a game that shows Sylas as having been right about the Mageseekers. That’s fine, because we’re allowed to do things a regular hero wouldn’t do, but we also need to be very careful that he’s not doing too many terrible things,” says Sara Costa, design director at Digital Sun. “Sylas is a challenge because he’s not a regular hero - he’s an anti-hero. ![]() The Mageseeker was in development for four years, which means that Digital Sun was able to craft Sylas’ post-launch story in a relatively isolated sandbox. “When we saw that champion, we were like, ‘OK – this is a match made in heaven,’” says Gimenez. Shortly after brainstorming started, Riot released Sylas, a Demacian rebel mage who steals spells from casters around him. The team at Digital Sun started to iterate on a protagonist who could mix and match abilities from other champions - or perhaps a squad with different loadouts of abilities. Riot encouraged Digital Sun to pitch a game to Riot Forge in the League universe. ![]() “After we released our first game Moonlighter, apparently some people at Riot had been playing it quite a lot,” says Javi Gimenez, co-founder and CEO of developer Digital Sun, in a call with Polygon. But for League of Legends fans, The Mageseeker is an absolute treasure trove of lore that resolves tired plot hooks and sets up new, scintillating mysteries. It works well as a standalone experience anyone who has ever dabbled in the fantasy genre will recognize its depictions of fearsome dragons and a band of noble rebels. ![]() The newest Riot Forge title, The Mageseeker: A League of Legends Story, is a beat-’em-up tale of monarchy, magic, and revolution.
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